Masahiro Sakurai on Creating Games

Masahiro Sakurai on Creating Games (2022-2025)

4 Seasons 289 Episodes Returning Series

Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!

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E01 7m

About This Channel

2022-08-24
E02 2m

Masahiro Sakurai's Creative Works

2022-08-24
E03 4m

Stop for Big Moments! [Design Specifics]

2022-08-24
E04 5m

Kirby's Dream Land [Game Concepts]]

2022-08-25
E05 4m

Frame Rates [Planning & Game Design]

2022-08-26
E06 10m

Risk and Reward [Game Essence]

2022-08-29
E07 4m

Game Development Isn't a Game [Work Ethic]

2022-08-31
E08 5m

Down with Lag! [Grab Bag]

2022-09-02
E09 2m

Squeeze and Release [Game Essence]

2022-09-04
E10 3m

Draw the Light, Not the Asset [Graphics]

2022-09-07
E11 5m

Kirby's Adventure [Game Concepts]

2022-09-09
E12 1m

Presentations Are All About Speed! [Work Ethic]

2022-09-12
E13 3m

Game Awards [Grab Bag]

2022-09-15
E14 4m

Assigning Animations [Animation]

2022-09-18
E15 2m

Game Essence in Role-Playing Games [Game Essence]

2022-09-21
E16 2m

Make It "Pop" [Effects]

2022-09-23
E17 2m

Just Let Them Play! [Planning & Game Design]

2022-09-26
E18 3m

Clarity vs. Style [UI]

2022-09-28
E19 2m

Giving "Weight" to Buttons [Design Specifics]

2022-09-30
E20 7m

Kirby Super Star [Game Concepts]

2022-10-03
E21 2m

Try Telling That to the Player [Work Ethic]

2022-10-05
E22 4m

Name Files Logically [Programming & Tech]

2022-10-07
E23 2m

Keeping Rewards in Sight [Planning & Game Design]

2022-10-10
E24 2m

Exercise While You Game! [Grab Bag]

2022-10-12
E25 2m

Make the Tempo Match the Game [Audio]

2022-10-14
E26 6m

Fun Beyond Game Essence [Game Essence]

2022-10-17
E27 8m

Super Smash Bros. [Game Concepts]

2022-10-20
E28 2m

Too Much is Just Right [Animation]

2022-10-24
E29 4m

Spec Changes [Work Ethic]

2022-10-26
E30 2m

Emphasize Objects with Collision [Graphics]

2022-10-28
E31 2m

The Price of Games [Grab Bag]

2022-10-31
E32 4m

Strike a Balance with Sound Effects [Audio]

2022-11-02
E33 3m

Text Size [UI]

2022-11-04
E34 3m

Making a Living Making Games [Planning & Game Design]

2022-11-07
E35 2m

Let Your Characters Shine [Effects]

2022-11-09
E36 3m

Breaking Down Attack Animations [Animation]

2022-11-11
E37 4m

Jump Physics [Design Specifics]

2022-11-14
E38 2m

Writing Game Proposals [Work Ethic]

2022-11-16
E39 2m

My Feline Friend, Fukurashi [Grab Bag]

2022-11-18
E40 4m

Super Smash Bros. Melee [Game Concepts]

2022-11-21
E41 4m

The Fiend's Cauldron [Game Essence]

2022-11-23
E42 3m

A Small Window Into the World [Planning & Game Design]

2022-11-25
E43 3m

Sharing Info Within a Team [Team Management]

2022-11-28
E44 2m

Distinguishing Between Major and Minor Elements [Graphics]

2022-11-30
E45 3m

That Was Then, This Is Now [Grab Bag]

2022-12-02
E46 4m

Making Your Game Easy to Tune [Programming & Tech]

2022-12-06
E47 5m

Eight Hit Stop Techniques [Design Specifics]

2022-12-09
E48 2m

Let Players Cheat the System [Game Essence]

2022-12-12
E49 2m

Making Lead-ins Instant and Impactful [Animation]

2022-12-14
E50 7m

Jobs in Game Development [Team Management]

2022-12-16
E51 2m

The Potential of One Button [Planning & Game Design]

2022-12-20
E52 2m

Prep Your Proposals Hot and Fast [Work Ethic]

2022-12-23
E53 3m

Sora Ltd. [Grab Bag]

2022-12-25
E54 2m

Listen in Various Environments [Audio]

2022-12-28
E55 11m

Modern Quality of Life Features [UI]

2022-12-30

Cast

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